PROTOTYPING
We fired up my favorite program of all times, OmniGraffle, to create something that was a bit more comprehensible than our cafe sketches. These wireframes were then printed out to become a very low-fi prototype to use when testing our concept on other people.
USABILITY TEST
We conducted the usability test by letting four people go through some scenarios on the paper prototype, and encouraging them to speak out loud about their thoughts and experiences with the app. Considering that these four people were from our class, they weren’t all a perfect match with the personas we had created. We still feel we got many valuable insights from the test, and could improve our app based on that.
In general, we got a lot of positive feedback on the app. Some of our users even claimed that this app would increase the probability of them doing more research about their favorite artists when they get home after the visit. However, users were insecure about the sharing experience, and they wanted more clarity about privacy settings. Some users found the Our MoMA concept a bit difficult to understand too. Considering that this concept relies heavily on animation, doing usability test on this with a paper prototype was a bit difficult.
REFINING THE PROTOYPE
Based on the usability test, we could refine our prototype before our final presentation. We could even add some smooth PowerPoint animations to get the feel of how the Our MoMA concept would work. Here are some key screen shots from the prototype:
Click on the photo to view them larger, or view the MoMENT prototype in a PowerPoint format with animations and all!
Read more: To read about my overall reflections about the MoMENT project, go to the main post about the project: MoMENT: Concept development through research.


